Saturday, September 12, 2009
Thursday, June 25, 2009
Comcast, Time Warner, and TVEverywhere
Monday, June 01, 2009
MS Bing: The more things change...
Wednesday, May 20, 2009
Browser benchmarks: When did they get so stupid?
Friday, May 15, 2009
Comscore v. Hulu: garbage in---garbage out?
Sunday, April 26, 2009
Wow - what am I missing?
Pirate bay craziness...
Tuesday, March 24, 2009
Boxee v. Hulu: Endgame
Round 1: Boxee's supports Hulu in Boxee and goes from "nice" to "useful/interesting"
Round 2: Hulu asks Boxee to drop Hulu support. Boxee complies.
Round 3: Sort of. Its not supported out of the box(ee :)), but Boxee lets users manually add Hulu support.
Thursday, February 12, 2009
ESPN makes an... interesting play
Monday, February 02, 2009
Twitter, really? You're surprised?
Secondly (specific to this instance), Twitter is Second Life for the "cool" geeks (what's the emoticon for sarcasm?). Which is to say, though not as nerdy as 3D, it is an interesting indicator of future interaction patterns ("follow the alpha geek"). But, its never going to be a interesting business, and the early pioneers will likely not stand the test of time.
An ex-VP of Business Development of one of my endeavors once said "Our goal is to have a business model that you can't disprove in a finite amount of time." (I probably should have listened to him - but that's a story for another day)
So here's my new axiom for the new economy (I'll warn you in advance that its not as pithy as my former colleague's):
If you have a Chief Revenue Officer, you might be a jack-ass.
Friday, December 19, 2008
Redux: Touch UI and the Art of Intent
I wrote on this a while ago - the mouse is pretty accurate, but one of the significant reasons I think it succeeded as an "intuitive" input device was that it created an interface paradigm that allowed "intent".
Touch screens allow us to create programmable input devices (the hardwares becomes "soft" - the rest is just wiring) - I don't think its tactility that's makes it intriguing.
While the article posits that they solve the "fat fingering" problem by allowing the interactive to happen "above" your fingers - that is, you can touch the front *and* back of the screen, I'll posit that its actually the recapturing of *intent* in the interaction flow that makes the difference here.
Judge for yourself:
In any case, pretty cool.
Wednesday, December 10, 2008
I've seen the future!
Microsoft Plans VR Simulation of Everything? (from slashdot)
"Microsoft's research chief has been promoting the idea of commerce applications and other tools built on top of what he calls the 'Spatial Web', a blend of 3D, video, and location-aware technologies. He gave an example of a shopkeeper creating 3D models of his store's interior and goods with Photosynth and then uploading the results into a large 3D model of local shopping district. Customers could 'visit' the area, browse products, and order them for real-world delivery"
As a colleague of mine once said, quite some time ago:
"Sounds like Doom, without the fun"
(Or... was that me? Can't remember....)
Tuesday, December 09, 2008
Plus, its concise.
Probably my favorite programming book since the red book (level 1, natch).
Monday, November 10, 2008
Halliburton Applies For Patent-Trolling Patent
It's GOT to be joke... see the original article: http://www.techdirt.com/articles/20081107/0118162765.shtml
Is it April 1 somewhere in the world? *Somebody's* got to be kidding... please?
Wednesday, November 05, 2008
Election '08 (that's a wrap)